~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~FINAL FANTASY XI (1.0)
FFXI went live on May 16th, 2002 (a Thursday). There was quite a bit of connection difficulty for the next 2 weeks, though one can find forum or blog posts of people who signed up on May 16th and managed to start playing. Evidently Square was not ready for the surge in registrations that would come with release and their network setup and online inexperience weren't prepared for it (but unlike FFXIV's launch, FFXI's launch quickly got the problem under control such that by June 1st, connecting through the high traffic wasn't a problem).
- One thing to remember is the initial Level Cap was LV50. It was raised to LV55 in Sept 2002, to LV60 in Nov 2002, to LV65 in April 2003 (Rise of the Zilart release), to LV70 in July 2003, and to LV75 in Dec 2003, where it was held at for 6.5 years.
- Some Japanese sources note Rank 5 was the maximum rank available at release (which would run to Mission 4-1 or Mission 10). I've found sources noting M10 being accessible on 8/2/02 (putting it to 7/02 or earlier). M11 or 5-1 (Archlich Taber'quoan) and M12 or 5-2 (Shadow Lord) thus were added sometime later. One website has 10/15/02 next to Shadow Lord's data, indicating when the information was added. A post in Japanese noting what FFXI was like in its 1st 2 years said supposedly, the 1st time Shadow Lord was defeated (not necessarily fought) was the day after the 10/02 patch, thus 10/3/02. It's apocryphal, though I do remember reports of Shadow Lord being encountered and defeated being from around Sept/Oct 2002 (before November). I think the first image of Shadow Lord appeared in Sept 2002. Here's where I personally come in. Way back then, I actually saved some pics of Shadow Lord (as back then I had found and saved pics of FF final bosses from FF1-10). Unfortunately, I don't know where I got the pictures from, but the "date modified" info on the sidebar for the images says 9/9/02 and 10/23/02. I also have a pic of the Throne Room door from 9/9/02 noting "door to the final boss". That all means those images came from on or *before* 9/9/02. This would put Shadow Lord to the 8/02 patch or earlier. Pics of Archlich Taber'quoan from 2002 are hard to come by, but I found one from 10/28/02. Finally, Elmer the Pointy's blog (JP Button) has a history of the updates of FFXI early on and it directly states the Rank 5 missions were added with the 8/02 patch, which gives confirmation of what the evidence pointed to.
- During the PS2 Beta in Japan (12/01- 4/02), later in it (March/April), some NMs were added (they were called NMs at the time too). These were very tough given the LV30 cap and required a large group of players to beat. They each had about 6 drops. Notice some were brought back (in different zones or the same zone), some were brought back as regular enemies, some were never seen again.
- Slobbering Sue
(Batallia) [Morbol]- Drops: same 5 items as Asphodel- probably the most well-known one. Pics of her exist. Never returned again.
(Rolanberry) [Morbol]- Drops: Brigandine (LV30 WAR), Black Belt (LV30 MNK), Elemental Charm (LV30 BLM), Aramis's Rapier (LV30 RDM), Chicken Knife (LV30 THF)- never returned again.
- Skewer Sam
(Sauromugue) [Cockatrice]- Drops: Ogre Killer (LV30 WAR), Power Wrist (LV30 MNK), Mace (LV30 wHM), Lilith Rod (LV30 BLM), Mythril Mail (LV30 RDM), Thief's Kote (LV30 THF)- returns as a NM but in Garlaige.
- Tremor Ram
(either Tahrongi or Meriphataud) [Ram]- Drops: Tiger Hachimaki (LV10 MNK), Power Gi (LV30 MNK), Moon Amulet (LV30 WHM), White Tunic (LV30 WHM), Black Tunic (LV30 BLM), Purple Cape (LV30 RDM), Black Hood (LV30 THF), Protect Ring (LV30 All)- back as a regular enemy, but not in Tahrongi
- Rampaging Ram
(Pashhow) [Ram]- Drops: same set as Tremor Ram- back as a NM in Konschtat.
[correct, Jugner apparently didn't have a NM]
- Seeker, Spotter, Watcher
(Ranguemont) [Ahriman]- Drops: None- they were WAR, RDM, BLM and fought as a trio. They returned as the Ahriman accompanying the Dragons in the 3 Mission 2-3 battles.
[I've found references on 4/13/02, 4/20/02 to Skewer Sam, 3/29/02, 4/13/02 to Asphodel, 3/29/02, 4/11/02 to Slobbering Sue, and 3/31/02 to Seeker]
Catoblepas (Dhalmel) was a regular enemy in Beta (in Sauromugue). It wasn't seen for 2 years, returning in 2004 with CoP (in Bibiki Bay). Every other Beta enemy that didn't appear at the official launch (besides those NMs) wasn't ever seen again.
- All zones outside of the Northlands, including every zone in Qufim, the Selbina/Mhaura Ferry routes, the Airship routes (and the often forgotten about Mordion Gaol) existed from launch. The Northlands zones are tricky, see below. Throne Room & Qu'Bia Arena from 8/02 though.
- The original era of FFXI (called "1.0" here) lasted 11 months (5/16/02- 4/15/03). From beginning to end, it was around for 333 days. This was the shortest era in FFXI history. It marked the Year of the Sheep (2003) (2002 was the Year of the Horse, BTW). The Japanese PC launch of FFXI came on 11/7/02, 6 months into FFXI.
(Note: Count runs from the Japanese date of the 1st version update thru the day before the next expansion's 1st version update, not the expansion disk release date when the content is unlocked. The first date is counted in full, even though the version update wasn't at midnight JST). * The Problem of the Northlands
Deciphering when the Northlands, Ranguemont Pass (past the entrance), Beaucedine Glacier, Fei'Yin, Xarcabard, Castle Zvahl Baileys, Castle Zvahl Keep, were added is a bit of a problem. Back at launch, the level cap was LV50, so these zones all had extremely high-level enemies. By the time more than the extreme outliers were LV50, several updates had already passed. Before the level cap was raised to LV55, it would be extremely hard for a player to get very far through multiple zones like this. And we know the Rank 5 missions were added in Aug 2002, but the question is, did the Northlands zones exist from launch and were too dangerous (too many high-level enemies) for players nowhere near the level cap to get far in or were they inaccessible until Aug 2002? That is the problem of the Northlands.
The quest "Fistful of Fury" involves drops from 3 NMs, Morbolger, Deadly Dodo, and one in Beaucedine, Nue. The 1st 2 were seen as early as June 2002. The inference is all 3 should have existed by then, just with Beaucedine being too dangerous for lower levelled players to enter. It is possible Morbolger & Deadly Dodo could have been sitting around useless until Nue via the Northlands was added, though that seems rather peculiar.
At ffo.jp, a lot of regular Beaucedine mobs are dated 8/25/02. Pics of Beaucedine monsters exist from 9/8/02. A lot of Fei’Yin monsters, including Utukku, are dated 9/7/02 & 9/17/02 on ffo.jp. From that we can deduce that Beaucedine & Fei'Yin are from the 8/02 update or earlier. Images of Xarcabard, Zvahl Baileys exist from 10/21/02, but since we can pin down the Shadow Lord, by extension we can pin down CZK, CZB, and Xarcabard, to 8/02 (or earlier if they predate the Shadow Lord).
A break is a 7/21/02 post referencing Cave Scorpion and Ranguemont. This means Ranguemont was open before the 8/02 update, and since no zones were unlocked in the 6/02 or 7/02 updates, therefore it must be from 5/02. There's evidence that every 1.0 map quest was in the game before July 2002, so did people have maps to inaccessible zones or were they accessible but the people just weren't prepared yet?
We are still left with the problem of when their NMs were added though. Since few could venture up there, let alone hang around there long enough to scout for NMs, we cannot know if these NMs were around since 6/02 but no one was there to discover them or if they were added later, like 8/02 (with the Northlands missions) or 9/02 (with the big 2nd set of NMs). 3/4 Shadows drop items over LV50, 2 Demons drop items over LV50 (2 drop items at/under LV50), Bat Eye drops a LV43 item, Gargantua a LV50 item, Goliath drops nothing special, Shadow Eye drops a LV50 item. Many at LV50 would suggest before the Level Cap was raised to LV55, though the horde of Beastmen NMs added in 9/02 have items from LV1-43, so that may not necessarily mean anything. There's enough proof to delineate some of these to 9/02, and some to seemingly 8/02, but for the 8/02 batch, we cannot prove (with the available evidence) if they are truly 8/02 or a lost bloc of 6/02 NMs effectively unreachable for 2 months.
I'll provide a general sense of what was in these updates from FFXI 1.0 because back this far, pre-NA release, and with so many updates, they can seem archaic and telling one from the other might be hazy.
Though Notorious Monsters were formally added in the June 2002 update, there were some mission & quest NMs that preceeded the regular NMs. The answer to the question, what are the first non-mission (or quests that directly tie into missions) NMs in FFXI since its launch?, would be: Bubbly Bernie and Ichorous Ire. Based on levels, the earliest NMs fought would be Fodderchief Vokdek, Warchief Vatgit, and Bubbly Bernie, who get referenced within days of FFXI's launch.* NMs:
None* Mission NMs:
Fodderchief Vokdek et al (Save the Children), Warchief Vatgit, Eyy Mon the Ironbreaker*, Zhuu Puxu the Silent* [#1] (The Emissary/Journey Abroad/The Three Kingdoms), Spotter & Dread Dragon (The Emissary/The Three Kingdoms), Seeker & Dark Dragon (Journey Abroad/The Three Kingdoms), Searcher & Black Dragon (The Emissary/Journey Abroad), Blind Moby (To the Forsaken Mines), Porphyrion (Appointment to Jeuno/Jeuno/A New Journey)* Quest NMs:
Old Sabertooth* (The Fanged One), De'Vyu Headtaker (Mysteries of Beadeaux I), Go'Bhu Gascon (Mysteries of Beadeaux II), Bubbly Bernie (The Cold Light of Day), Ichorous Ire (Blast from the Past)*: These weren't originally NMs. Old Sabertooth used to spawn on its own but was made a NM & forced pop in 12/04. Eyy Mon & Zhuu Puxu were also just regular enemies (despite their names), but were redesignated NMs in 2005, when the "Impossible to Gauge" label appeared on them. They did not check as such before Feb 2005, but did by Nov 2005 (meaning the change was 4/05, 7/05, or 10/05). NOTES:
- Warchief Vatgit, Eyy Mon the Ironbreaker, Zhuu Puxu the Silent, Porphyrion spawn on their own. Concepts like regular NMs vs. mission or quest NMs weren't fully differentiated back in 2002, thus producing some mission NMs that spawn independently, not being forced pops like virtually all other mission NMs.
- Fun Fact: Warchief Vatgit's assistants (Bloody Vrukwuk, Fogweaver Mossfuzz) are some of the most forgotten NMs in the game because they spawn away from where he does and they alternate spawns. Some posters thought they had been deleted from the game until a 2006 check of the .dats confirmed they were still in there. At the time, there had been no reports of anyone seeing them since 2004.
- De'Vyu Headtaker & Go'Bhu Gascon are quest NMs for 2 quests required to advance in the nation missions. They drop items traded to get the key items to advance in that mission. Their quests are only available if Mission 4-1 is flagged and they are required to complete Mission 4-1.
- All the mission NMs listed here (and the quest tie-ins) we know go here based on the reports that Missions 1-10 were available initially. I've found other early references, though as May/June 2002 is so early in FFXI's history, it would be difficult to try and find any earlier references than these. These are the earliest references I've found to the mission NMs: 5/23/02 (Eyy Mon the Ironbreaker, Zhuu Buxu the Silent, also both on 6/22/02, also Astral Knife & Parana Shield on 5/22/02), 6/23/02 (Porphyrion, Spotter & Dread Dragon, Warchief Vatgit + Fogweaver Mossfuzz, Bloody Vrukwuk), 7/11/02 (Go'Bhu Gascon), 8/12/02 (Searcher & Black Dragon). There was an additional reference to Dread Dragon on 7/11/02.
- As for Bubbly Bernie, the earliest references to this NM by name are 6/19/02, 6/20/02, 7/10/02, 7/15/02, 8/8/02, but then I found a reference to Steam Clock and "Bubble crab" (bubble capitalized) "near the lighthouse" from 5/25/02. That seals it as May 2002.
- As for Ichorous Ire and "Blast from the Past", it is the 2nd quest in a 3-quest line. The 3rd was added with RotZ in 4/03, the 1st quest I found references to from 5/21/02, 6/20/02. The earliest references to Ichorous Ire are 7/9/02, 7/11/02, 9/6/02. The 7/11/02 gave a detailed walkthrough of the quest. The cluster of July references on the day of and shortly after the update makes me think the quest & Ichorous Ire may have been added in 7/02, but when I found a reference to the quest name from 5/22/02 and indications they needed to find some kind of shell, that proved it was from 5/02 and not 6/02 or 7/02 (the reason for no references to Ichorous Ire, slime, Shakhrami was likely they were too low-level to go there, the game being 4 days old, just having finished "Star Struck" which deals with very low-level enemies in a zone right outside the city).
- The changes to Old Sabertooth were made because of RMT monopolization. These were among the first measures put in place by the dev team to combat RMT. They acted swiftly because Old Sabertooth was used for the Ranger flag quest and they didn't want access to one job to become locked because of RMT.
- In 4/09, there came to be 2 different Delkfutt Keys. The Delkfutt Key item (Drop: Porphyrion) could be used to get the Delkfutt Key key item at any place the key would be used. The purpose of this was to make it a key item so it didn't take up any inventory space and the original key could be dropped without consequence.
Update notes state this update added Notorious Monsters to FFXI. These are the 1st conventional NMs, but not the 1st NMs ever to grace Vana'diel. Some mission & quest NMs were around since May 2002 and FFXI Beta dabbled with a few NMs (like Slobbering Sue). So, except for a few precursors, June 2002 is the official beginning for Notorious Monster-dom. This update also added the Auction House and did some fine-tuning to various elements in the game, as well as add some quests.* NMs:
Jaggedy-Eared Jack, Bigmouth Billy*, Stinging Sophie, Leaping Lizzy, Tom Tit Tat, Spiny Spipi, Stray Mary, Rampaging Ram, Lumbering Lambert*, Tumbling Truffle*, Serpopard Ishtar, Valkurm Emperor, Golden Bat**, Helldiver**, Buburimboo**, Burned Bergmann, Pulverized Pfeffer, Asphyxiated Amsel, Crushed Krause, Wounded Wurfel, Smothered Schmidt, Argus, Leech King, Trickster Kinetix**, Geyser Lizard*, Bomb King, Doppelganger Dio, Doppelganger Gog, Panzer Percival, Jolly Green**, Bloodpool Vorax**, Tottering Toby**, Black Triple Stars**, Drooling Daisy, Daggerclaw Dracos**, (Guardian Crawler, Drone Crawler, Matron Crawler, Queen Crawler, Awd Goggie)*, Skewer Sam, Old Two-Wings*
No'Mho Crimsonarmor, Mimas, Orcish Warlord, Yagudo High Priest, Diamond Quadav [#1]@, Orcish Overlord@, Yagudo Avatar@* Quest NMs:
Stray Mary (Sleepless Nights), Ahtu (The Setting Sun), Rampaging Ram, Lumbering Lambert (Silence of the Rams^^), Deadly Dodo, Nue [???], Morbolger (A Fistful of Fury^^), Guardian Crawler, Drone Crawler, Matron Crawler, Queen Crawler, Awd Goggie (Hoist the Jelly Roger*, Cid's Secret*, Cargo*), Silk Caterpillar* (Fear of Flying), Lich C Magnus* (Blue Ribbon Blues)*: cannot narrow down to 6/02 from 6/02 vs. 7/02 updates (or even the 8/02 update for Lich C Magnus and the 5/02 update for Silk Caterpillar).
**: cannot narrow down Golden Bat, Helldiver, Buburimboo, Trickster Kinetix, Jolly Green, Bloodpool Vorax, Tottering Toby except to 8/02 or earlier. All are referenced between 8/9/02- 8/10/02, Black Triple Stars (8/14/02), Daggerclaw Dracos (8/21/02), Foul Meat (8/29/02). All of these would seem fairly likely to have existed before the Aug 2002 patch, belonging to June 2002. The only ones I'm not fairly confident in that grouping are Tottering Toby and Black Triple Stars as one is put in as sort of an anime nod and the other drops a unique item (to skill up Guard, Parry Skills because Evasion can get in the way) which seems like potential retconning in fodder.
^^: The NMs used in these quests except for Nue can be confirmed to 6/02 but the quest cannot be formally identified to 6/02. All 3 & the quest definately existed by 8/02 though.
@ There is extensive confusion and clutter surrounding these 3 NMs. While it seems like they belong with the 9/02 update, and Yagudo Avatar's early references can be written off as being from the mission NPC not the NM, but we are left with an 8/02 reference to Diamond Quadav, who isn't in any missions, indicating maybe they existed since 6/02.
- Since Stray Mary has a non-quest drop (Mary's Horn), I'm inclined to consider her a regular NM also appropriated for a quest by having a quest drop (Mary's Milk), or even a dual regular/quest NM at release. Look at the early quest NMs. All of them drop items useless except for their quest item (besides generic crafting items). Some could be dropless NMs (a la Black Triple Stars) masquerading as quest NMs, but determining that would be damn near impossible, ergo, they are "quest NMs". BTW, she's a lottery pop (which gives no indication either way since early quest NMs were "different"). I did find a reference to Mary's Milk as early as 7/10/02 & 7/14/02, which means "Sleepless Nights" is 6/02, possibly 7/02. Stray Mary herself gives the title Mary's Guide while the quest gives the title Sheep's Milk Deliverer.
- These early quest NMs are very different from the traditional forced pop quest NM design many are used to. Deadly Dodo, Nue, Rampaging Ram, Lumbering Lambert are lottery pops, Morbolger spawns on a ~1 day spawn timer, Ahtu on a few hour spawn timer, Silk Caterpillar on a short timer (minutes). The only 1.0 quest NMs that are forced pops (except for AF NMs) are Bubbly Bernie, Ichorous Ire, Lich C Magnus. I feel it necessary to give a little profile of these NMs to drive home how much these early quest NMs resembled regular NMs. * PROFILES:
- Ahtu is fought for the San d'Oria-based quest, "The Setting Sun"
, the 2nd quest in a 2-quest line (1st quest is "Blackmail"). It was the original use for that remote island in Batallia Downs (along with the Stone Monument), requiring traversing thru Eldieme to reach. Ahtu spawns on a timer. It drops Engraved Key (Rare/Ex, 100% drop). The quest reward is 10,000 Gil (non-repeatable). If the reward wasn't altered (there are no specific references to "The Setting Sun" having its reward altered, though it could have been changed under a generic "some quests had their reward altered" banner), it was the largest sum rewarded by a 1.0 quest.
- "Silence of the Rams"
is the 1st Monk belt quest. It gives Purple Belt (LV18 MNK). It requires Tenshodo Reputation. The quest (based out of Bastok, unlike the next 2) requires Lumbering Horn & Rampaging Horn, NM drops, both Rare/Ex at 100% drop rate from Lumbering Lambert & Rampaging Ram. They have no unique drops otherwise. Lumbering Lambert is a lottery pop of Rams in La Theine Plateau and Rampaging Ram is a lottery pop of Rams in Konschtat Highlands.
- "Fistful of Fury"
is the 2nd Monk belt quest. It gives Brown Belt (LV40 MNK). It also requires Tenshodo Reputation, though is based out of Jeuno now. Need to get 3 items: Get Dodo Skin (22% drop) from Deadly Dodo in Sauromugue (lottery pop), Nue Fang (18% drop) from Nue in Beaucedine (also a lottery pop), Morbolger Vine (100% drop) from Morbolger in Ordelle's (timed spawn every 21~24 hours). Those NMs are all in the LV40-44 range. All 3 items are Rare/Ex. Before RotZ added the 3rd Monk belt quest, this was the best karate belt a MNK could get.
- Bubbly Bernie is the lowest-level quest NM in the game. Anyone LV10+ can solo it. Bubbly Bernie is fought for the quest "The Cold Light of Day"
. Bubbly Bernie is a forced pop (trade a Quus to a "???"). It drops Steam Clock (100%), used for the quest. The quest reward is 500 Gil & the title Crab Crusher. It is repeatable. The 8/8/02 update notes indicate the quest had its reward changed (unknown what those changes were).
- "Fear of Flying"
, despite involving airships and fighting the NM Silk Caterpillar in Rolanberry, is based out of Bastok. Silk Caterpillar has to be fought for a Silkworm Egg (100% drop, Ex, also a food), which is traded to the quest-giver. It spawns on its own. The quest reward is a Black Silk Neckerchief (LV20, quested-only item) & the title Airship Denouncer. The quest is a standalone.
[Anyone know if the title, Airship Denouncer, has any cultural reference in Japan? From the '60s or '70s on, was there a niche of train otaku, as there are in Japan (they love their trains), who denounced airplanes and air travel because it takes away from everything a train has: landscape scenery, bentos, etc? Or maybe it's simply based on how people who live near airports routinely complain about the noise and the frequent disturbances they cause. Any of the quest designers live near an airport? I ask because the quest's story and the title seem to have some kind of reference. The English title is a pun off a famous 1970s book though is a bit misleading as it's not about a fear of flying, it's about a fear of airships/flying objects
- Ichorous Ire is fought for the Windurst-based quest, "Blast from the Past"
, the 2nd quest in a 3-quest line. Ichorous Ire is a forced pop. During the quest you get a Burnite Shell Stone (LV19 Dagger) and trade it in for a reward. The quest rewards are Great Club (LV39 Club, also synthed) and the title Fossilized Sea Farer. The 3rd quest was added with RotZ (in 4/03, "Nothing Matters"), which gives 10,000 Gil & a Vile Elixir (need Warm Egg, Cold Bone). For reference, the 1st quest is "Star Struck" (get a Meteorite from Crawlers Nest in West Sarutabaruta).
- Lich C Magnus is fought for the Windurst-based quest, "Blue Ribbon Blues"
, the 4th quest in a 5-quest line. From the quest, you get a Purple Ribbon (LV36, quest-only item) and trade it to a "???" to spawn the NM. The quest reward is Blue Ribbon (LV50, only obtainable through the quest) & the title Ghostie Buster. The NM itself gives a title, Lich Banisher and drops Lilith's Rod (LV50). The 5th quest in the line was added with RotZ, which gives the Rhinostery Certificate key item for easy & direct access to Toraimarai Canal (need 3 Starmite Shells).
Look to the Nov 2002 update for the next step in the evolution of quest NMs.* EVIDENCE:
- I found some very early references to some quest NMs- Bubbly Bernie- 6/19/02, Rampaging Ram, Stray Mary- 6/20/02, Ahtu- 6/23/02, Morbolger- 6/29/02. I also have references to Lumbering Lambert & Rampaging Ram from 7/14/02 (and to "Fistful of Fury" on 9/5/02). This easily confirms them to 5/02 or 6/02. This doesn't confirm if Sleepless Nights, Silence of the Rams, or A Fistful of Fury existed by 6/02, but it determines their freely-spawning NMs did. Since Morbolger spawns on its own, I'm inclined to believe it wasn't the only freely existing NM out there besides mission NMs in May 2002, so it is highly probable it first appeared in June along with all other freely-spawning quest NMs listed here.
- Pinning down when FFXI's inaugural year NMs were added is hard and I like being accurate, so I wouldn't paint them all besides the HNM & Northlands NMs with the "probably June 2002" brush, so I looked for evidence. As noted earlier, evidence can be hard to come by, but I found some good pieces to make a case with. Also remember how few early players would be at levels and familiar enough with the game to challenge NMs in zones away from the cities. Looking at the lists below, one can see references to higher level NMs coming later from the many NMs in zones around the starting cities.
The gold mine was a June 2002 JP thread discussing many NMs. As early as 6/12/02, Tom Tit Tat, Spiny Spipi, Doppelganger Dio, Leaping Lizzy, "Crimsonarmor" (No'Mho Crimsonarmor; this one's a surprise. The full name was referenced on 6/27/02), Eyy Mon the Ironbreaker were mentioned. Others followed, 6/19 (Bubbly Bernie, "SSam") [Skewer Sam. Seems that SSam or S Sam was the popular abbreviation for the NM back in Beta], 6/20 (Rampaging Ram, Stray Mary), 6/21 (Smothered Schmidt, Serpopard Ishtar) [I'm assuming if 1 Gusgen ghost existed by this point, so did the other 5], 6/22 (Stinging Sophie, Zhuu Buxu the Silent, Eyy Mon the Ironbreaker, Porphyrion, Mimas) [Mimas was a surprise this early], 6/23 (Warchief Vatgit, Fogweaver Mossfuzz, Bloody Vrukwuk, Drooling Daisy, Valkurm Emperor, Ahtu), 6/25 (Panzer Percival), 6/28 (Doppelganger Gog, Bomb King, Jaggedy-Eared Jack), 6/29 (Morbolger), 7/5 (Argus), 7/6 (Leech King... and Stroper Chyme [not a NM though]), 7/8 (Crypt Ghost). 6/12/02 is the day after the June 2002 update. You can't do much better than that. ffo.jp has entry completion notes next to Serpopard Ishtar dated 6/21/02, Bomb King dated 6/27/02, and Tom Tit Tat (7/9/02), Lumbering Lambert (8/23/02).
[The thread was: http://yasai.2ch.net/ogame/kako/1023/10 ... 90606.html
I've found several NMs referenced in 7/14/02, 7/15/02 posts: Argus, Leech King, Tumbling Truffle (also on 7/9/02), Geyser Lizard (also on 7/9/02), Goblin Gruel [not a NM], Pulverized Pfeffer, Burned Bergmann, Yagudo Avatar, Yagudo High Priest, Yagudo Prelate) [the 3 Yagudos were a surprise because there's retro-compilations referring to the 9/02 update adding many Beastmen NMs, including ones on 16 min timers, like some of these. These 3 got multiple references in the next few days (and Yagudo Avatar alone on 7/26/02) and were said to have been encountered while doing M10 and they were "very strong"], and from other threads' posts, Lumbering Lambert (7/11/02), Skewer Sam (7/12/02, 8/4/02) [full name], Old-Two Wings (8/4/02). This is after the July 2002 patch, which at least narrows them down to 2 patches. ffo.jp has entry completion notes next to Argus dated to 7/1/02. Ahtu is also referenced on 7/31/02.
[and Tom Tit Tat, Leaping Lizzy, Stinging Sophie, Spiny Spipi, Serpopard Ishtar, Rampaging Ram, Lumbering Lambert, Stray Mary, Doppelganger Dio, Doppelganger Gog, Bomb King, Porphyrion, Go'Bhu Gascon, De'Vyu Headhunter again]
A series of posts from 8/8/02- 8/10/02 reference many more NMs: Tottering Toby, Trickster Kinetix, Jolly Green, Bloodpool Vorax, Golden Bat, Buburimboo, Jaggedy-Eared Jack, and Bigmouth Billy, Goliath. The update was 8/8/02, so this leaves 3 potential updates for these NMs. ffo.jp has entry completion notes next to Bloodpool Vorax dated 8/27/02 Jolly Green (8/27/02), Trickster Kinetix (8/28/02), and Bat Eye [NM] (8/25/02). Stumbling Sandals is mentioned, and was called a "pseudo-product" (so even back then, they were just as perplexed by it).
There are 8/20/02 references to these NMs and several others who are mentioned with earlier dates: Stinging Sophie, Bigmouth Billy, Geyser Lizard, Golden Bat, Buburimboo, Helldiver, Trickster Kinetix, Jolly Green, Bloodpool Vorax, Black Triple Stars, Tottering Toby, Leech King, Daggerclaw Dracos, Old Two-Wings, Skewer Sam, Goliath + Lumbering Lambert, Rampaging Ram, Deadly Dodo, Morbolger, Lich C Magnus. Other references: Crypt Ghost (8/13/02), Mimas (8/19/02), Diamond Quadav (8/19/02), Yagudo Avatar again (8/19/02), all 6 Gusgen Ghost NMs by name (9/4/02). Deadly Dodo and a direct reference to the Brown Belt quest were made on 8/16/02. Nue doesn't get referenced til late Aug 2002.
[It seems over summer 2002, the Japanese thought Steel Beak was a NM]
- For why Mimas is here and the other Gigases are not, see April 2003 notes.
- Some Japanese pages detailing what things were like early in FFXI noted the 9/02 patch added HNMs and added more NMs to Davoi, Beadeaux, Oztroja. It cound mean inner sanctum ones (e.g. Qulun) or it could mean additional NMs were added to just Davoi, Beadeaux, Oztroja. I've got references to Ruby Quadav, Adaman Quadav, and Diamond Quadav as early as 10/3/02. Orcish Overlord, Orcish Warlord are also mentioned on 11/17/02. I managed to find a very early reference for some of these NMs, 7/15/02 to Yagudo Avatar & Yagudo High Priest (but not Yagudo Templar). We know Diamond Quadav, Orcish Warlord, Yagudo Avatar are all the more advanced 3rd NMs in those inner sanctums while the other 6 are the lesser NMs, spawning on much quicker timers. What the 7/15/02 post means is the 9/02 patch did not add these advanced 3rd NMs. Then I managed to find an 8/19/02 reference to Diamond Quadav & Yagudo Avatar. Since Yagudo Avatar can be traced back to at least 7/02 and Diamond Quadav back to 8/02 and they're all supposed to be the same tier/class of NM (the stand-in leaders), they should all belong with the same update. There's a possibility the lower-tier NMs in the inner sanctums can be split between 6/02 & 9/03, but these 3 are extremely unlikely. It'd be like having Za'Dha & Bakgodek be added in one update and Tzee Xicu in another.
Complicating the matter is Yagudo Avatar appears in the "Magicite" mission as a NPC, as does Yagudo Templar. No other inner sanctum NMs appear in the cutscenes, and this mission was available since 5/02. The 8/02 reference to Diamond Quadav makes me suspect they were in there before 9/02. Searching for their unique drops doesn't give any insight other. But, they drop LV53,49,50 weapons/gear. It's confusing enough that I feel I can't formally identify them with either 6/02 or 9/02 due to the confusion. Then there's the matter that Yagudo Templar also appears in the mission cutscene, yet he isn't referred to before 9/02, only the Yagudo High Priest, who's not in the cutscene (which would support Yagudo Avatar being a NM since 6/02).
There is a 9/1/02 post mentioning Orcish "Warload", Orcish "Overload", among other Orcish enemies & Darksteel Quadav. With Yagudo High Priest, that might suggest before 9/02 every inner sanctum had the leader stand-in & 1 NM, with the 3rd NM being added in 9/02. The problem is neither of the other 2 Quadavs get referenced before 9/02.
We must remember these were all high level areas at the time, these NMs (minus the stand-in leader) didn't drop anything then, the Beastmen Kings weren't there. They were only used in Mission 4-1 and were not ideal levelling areas like Crawlers Nest or Garlaige.
- As for Silk Caterpillar and "Fear of Flying", the earliest reference to Silk Caterpillar is 7/11/02 (then there's a void and more references appear from Sept onward), but there is a 7/2/02 reference to the Black Silk Neckerchief, though complicating the investigation is the Black Silk Neckerchief was a NM drop back during Beta, though in its favor was the section of the thread with it didn't translate into a look back at beta but into discussing NMs, quests, gear. It was said in a straightforward manner. The item got mentioned on 7/29/02, 8/5/02. That supports the quest going back to at least 6/02. It might also be 5/02, but the quest name and reward don't seem to get referenced any earlier (and unlike the 2 proven 5/02 quest NMs, Silk Caterpillar spawns on its own whenever an airship goes over, though the 2 mission tie-in quest NMs spawn on their own, so maybe its spawn conditions don't mean anything).
- As for "Silence of the Rams" specifically, the earliest reference I could find to the Purple Belt was 8/16/02, to the horns was 9/02 onward. As for "Fistful of Fury", the earliest reference I could find to the Brown Belt was 8/16/02. With the Brown Belt, we have to factor in the Northlands Problem. Whereas Morbolger & Deadly Dodo are in mid-level zones for the time, Nue was in Beaucedine, which was a part of the distant Northlands, filled with very strong enemies. The Northlands was functionally off-limits to most players until after the 8/02 update, thus the lack of earlier references. That said, there should be references to the Purple Belt from before the 8/02 update (it seems too cumbersome to check for 2002 FFXI references to belt by kanji & hiragana). And a story from the early era of FFXI, there was a Japanese Monk who started in 5/02 and had a blog (Stonecold). He mentioned Rampaging Ram, Tremor Ram, Lumbering Lambert several times in late 2002- early 2003. As Silence of the Rams is a MNK quest, it is apparent he was going after the belt. Once the facts and data about the game became more organized, many Monks likely learned of these quests that rewarded them with very desirable belts.
Evidence for Deadly Dodo & Morbolger is noted above, but Nue is worth profiling here. Nue is a hard one to pin down (there's a lot of clutter). The earliest reference I could find to Nue itself is 8/28/02 and to the Nue Fang, references on 8/26/02, 9/5/02. There is a 8/16/02 reference to the Brown Belt (and 8/26/02 as well). That means "A Fistful of Fury" is at least Aug 2002, though that leaves us with 2 awkward scenarios:
1) All 3 NMs were in the game in 6/02 with the quest. It was just one NM (Nue) was virtually unreachable.
2) The quest & Nue were added in 8/02. This would mean Deadly Dodo & Morbolger were useless for 2 months.
- The earliest references to Lich C Magnus are 8/14/02, 8/20/02, 9/21/02, 10/19/02, 11/2/02, and there's a pic from 11/3/02. Also, there is a 7/29/02 post mentioning Lilith Rod in "DATA FILES", but not knowing where it goes. The difficulty in pinning down Lich C Magnus is Eldieme was a hard dungeon under the LV50 cap, had no NMs at the time, and had no real reason to go there (no AF quests yet), so not that many people were levelled enough to take on the quest. The Blue Ribbon & Lilith's Rod are LV50, the highest level attainable until Sept 2002. It's similar to the Northlands Problem. References to the quest name, Purple Ribbon, Blue Ribbon abound from 9/02 onward, and some even in 8/02, but nothing earlier. Lich C Magnus could have been added in 8/02 and Lilith Rod was just sitting in the .dats or Lich C Magnus was sitting in the game since 6/02 or even 5/02 and was too high level and had too restrictive access (need to have completed the 3 previous quests in the quest-line in Windurst [though from browsing May-July 2002 discussions of FFXI, many early Japanese players seemed to have been based out of Windurst as its quests get far more early references than Bastok's & San d'Oria's]). So, Lich C Magnus is a fairly rare NM to reach for so early on, thus giving us this problem of pinning him down in a time when the Level Cap is LV50 and a tiny number of players (less than 1:25) are even at LV50. He's high-level (for under-50s) and casts Ancient Magic.
[And some background, the previous quests, like "Food for Thought", "Overnight Delivery", & "Water Way to Go" existed by mid-July 2002 (there are June references to the quest details of "Overnight Delivery"). The 5th quest is tagged to the April 2003 update.]
- Crypt Ghost, Spook, Stroper Chyme, Foul Meat, Bat Eye, Giant Scorpion aren't NMs, but their low numbers (1-2), unique drops made them thought of as NMs for a long time. Bat Eye isn't a NM but it appears in Nyzul Isle with the same drop (Storm Axe) and there it's a NM. Maybe the lack of a NM tag was an oversight? Who knows. The line between NMs and regular enemies isn't a discrete line but a muddy gradation (some NMs lack drops, some enemies have 1-2 spawn points and drop unique items, have long respawn timers, etc). It's worth noting Crypt Ghost, Spook, Stroper Chyme come out to pre-July 2002. Foul Meat, Bat Eye, Giant Scorpion are pre-Sept 2002. Not sure where Goblin Gruel (6.5 hour respawn) goes back to in 2002.
Awd Goggie and the Crawler NMs of Crawlers Nest are very interesting, and a bit complicated, so much that they merit a whole section devoted to them.
As for Awd Goggie and all the Crawler NMs, there is an 8/31 reference without a year, noting the long difficult quest to get Royal Jelly, and notes it's too hard at LV50 and they may need to wait to "once the cap is Lv 55", meaning it's 8/31/02. There is also a 9/9/02 post looking for Royal Jelly and a 9/9/02 post that mentions Awd Goggie. I lucked out and found one thread listing all enemies in Crawlers Nest from 7/20/02, which included Awd Goggie and the other 4 Crawler NMs, and some enemies used in quests (Killer Mushroom, Doom Scorpion). That pins them down to 6/02 or 7/02. As for the quests, there was a reference to the NPC from "Cargo" (who is only used for that quest) on 9/23/02 and the quest name + Rolanberry 874 from 6/28/02, and "Cid's Secret" is mentioned in the 8/8/02 update notes as having had its reward changed (meaning the quest existed earlier, so 7/02 or 6/02). References to "Hoist the Jelly, Roger", the need for a soup pot that is given in exchange for Royal Jelly go back to mid July 2002, there's a direct reference to the quest's reward being a Mythril Ring on 8/26/02 and the Japanese name of the quest on 9/10/02. That means the 2nd & 3rd quests are either 6/02 or 7/02 while "Cargo" is 6/02.
There was a 7/6/02 post which said the means of getting the Crawlers Nest Map was still unknown, along with Ranguemont & Toraimarai Canal maps (I'll describe how hard this map was to get back then). There was a 7/17/02 post in a different topic saying the map came from the Stone Monument quest and references to that map quest by name go back to June 2002. As for the others, the Ranguemont Pass Map came from "The Rescue", a Selbina quest which needs a key item from Beadeaux (need Quadav Charm from the quest with a mission tie-in NM De'Vyu Headhunter to reach the "???" the item is at). The Toraimarai Canal Map came from "His Name is Valgeir", the 4th quest in a 7-quest line in Mhaura. It just involves taking a key item to Selbina. Previous quests involved bringing family drops from nearby enemies, though the 3rd quest required Puffballs (Walking Trees in Jugner were the only source then).
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~* THE CRAWLER NMs:
Guardian Crawler, Drone Crawler, Matron Crawler, Queen Crawler, Awd Goggie
The Crawler NMs in Crawlers Nest are rather interesting and quite confounding actually. First off is that it is the first multi-tier NM system in FFXI, having 4 tiers. Second, none of them except for the top NM drop anything besides the next pop item (more on that in a moment). Third, they plug into not just 1 quest but multiple quests. Fourth, they are the first forced pop NMs that aren't apparently for a quest (as Ichorous Ire, Lich C Magnus obviously are), instead being in a gray zone between regular NM and quest NM (indeed, many players seem to forget that Awd Goggie & co. may not be regular NMs at all).
* The system
- Trade Rolanberry (sold in Windurst/Jeuno for 120 Gil) to pop Guardian Crawler (38% spawn rate). It drops Rolanberry 881 (100%).
- Trade Rolanberry 881 (Drop: Guardian Crawler) to pop Drone Crawler (50% spawn rate). It drops Rolanberry 874 (100%).
- Trade Rolanberry 874 (Drop: Drone Crawler) to pop Matron Crawler (34% spawn rate) or Queen Crawler (50% spawn rate). Each drops Rolanberry 864 (100%).
- Trade Rolanberry 864 (Drop: Matron Crawler, Queen Crawler) to pop Awd Goggie (73% spawn rate). It drops Royal Jelly (100%).
[yes, I'm not quite clear on why Matron Crawler exists. Both drop Rolanberry 864 at a 100% rate, but each has a widely different spawn rate, 1:3 vs. 1:2. And why provide multiple NMs at the 3rd tier? Usually, as it is a pyramid, logically, if there are multiples, it would be at lower tiers]
Ok, the entry item is cheap and easy, and assuming victory in each battle, and using these as odds (38, 50, 34 or 50, 75)... The odds of getting Royal Jelly on each try are, the Matron Crawler route= 4.845% (1:21), the Queen Crawler route= 7.125% (1:14) (The odds of getting Drone Crawler spawned from any 1 Rolanberry are 19% [1:5]. From that point, it diverges depending on the tier 3 NM).
Awd Goggie was the tier 4 NM in this system. When it was first available, the cap was LV50. It was hard. Even at LV55 it wasn't an easy fight. This NM dropped Royal Jelly (100% odds), an Ex item that was a crafting ingredient and a food in its own right. As a food, it gives hMP +3 for a 3 hour duration. So, we look to see what it mainly crafts: Elixir & Cursed Soup. Cursed Soup appeared with the Abjurations in RotZ, so it's out. We might think it made Elixirs (restores 25% max HP & MP), made from: Royal Jelly, Mistletoe (Drop: Treants), Revival Tree Root (Drop: various Undead), Dragon Blood (craft from Dragon Heart), Distilled Water, but a look at the recipe reveals 1 ingredient that wasn't available until Ash Dragon appeared, a NM in Ifrit's Cauldron, a RotZ zone (Dragon Heart, it also drops from Wyrms, which didn't appear til 7/03 and from Seiryu), meaning Elixirs could not be crafted until at least 4/03. That means Royal Jelly was *not* a crafting ingredient in FFXI 1.0, not to mention Alchemy LV90 was not possible in 1.0. Considering the quest drops (see below), everything points to it only being fought for the title and for Royal Jelly, which was used for the quest. And it wasn't fought to get a rare chance at fighting a unique alternate color Crawler because Awd Goggie wasn't green til 2005.
[There are some Japanese posts from the last few days of Aug 2002 noting how hard Awd Goggie is and how frustrating the entire route to get Royal Jelly was. It even drove some of them to talk about quitting! One mentioned they may need to wait until the level cap was raised (to LV55) to defeat it. For reference, they said 9 LV50 players had trouble beating him and nearby monsters linking during the fight was a problem then]
Awd Goggie gives one thing besides Royal Jelly though, a title: Bogeydowner (pun off of boogie down). Some other quest NMs from 1.0 gave titles directly, not from their quests (like Lich C Magnus).
Because of outcry over how hard it was to get Royal Jelly, Royal Jelly was expanded to be dropped by other enemies, including regular ones. Royal Jelly was added as a drop (7.7% rate) on the Death Jackets in Crawlers Nest (12 there total). So, by 12/03, the time Cursed Soup was available, farming Royal Jellies to produce Cursed Soups and Elixirs, there were 2 routes for Royal Jelly, the Awd Goggie route and the Death Jacket route. With ToAU and its Pephredos dropping Royal Jelly, an additional route opened up. It's not clear when this change was made as no update notes make any reference to Royal Jelly, even the Japanese pre-NA release ones. If I had to guess, probably 4/03 with RotZ's release as it updated/modified some existing quests, so seems more plausible that this quest was modified too among all the other revisions. I did find a reference from 11/03 of Death Jacket dropping Royal Jelly, so that means the possible updates for the change are 4/03, 7/03, 10/03 (and it means it wasn't modified in the 12/03 update, when Abjurations became available, to make Cursed Soup easier to make).
* Now for the quests: "Hoist the Jelly, Roger"
, a Windurst quest which is actually a sub-quest for the Jeuno quest "Cook's Pride". The Jeuno quest-giver wants a Super Soup Pot, which the NPC in Windurst has. That NPC wants Royal Jelly (see above) in exchange for the soup pot. The only original source of Royal Jelly was Awd Goggie. "Cook's Pride" is quest #2 in a 4-quest series. The 1st quest gives Mythril Earring (LV24, also crafted) as a reward. "Cook's Pride" gives Mythril Ring (LV24, also crafted) + 3000 Gil as a reward. The 3rd & 4th quests involve Cardians. The 4th quest's reward, the end of the questline, is the Green Cape (LV45, quested-only). For all that effort, that's quite a mediocre reward, even by 2002 standards. Its stats are unremarkable, even ignoring all that effort."Cid's Secret"
is a Bastok quest, the 1st in a 2-quest set. This quest requires a Rolanberry 874 (drop from Drone Crawler), which is exchanged for an Unfinished Letter to take to Cid. The quest reward is a Ram Mantle (LV36, which can also be crafted). The next quest is "The Usual", which requires getting a King Truffle, an item that back then only dropped from Killer Mushroom (Crawlers Nest) with a 7% drop rate. The reward was Speed Bow (LV38 Archery, can also be crafted). The odds of getting a Rolanberry 874 from any 1 Rolanberry in that Crawler NM system is 19%."Cargo"
is a Selbina quest. It is a quest that trades Rolanberries for Gil (repeatable, but only allows 1 trade every Earth day). The trade values are: Rolanberry 881 (800 Gil), Rolanberry 874 (2000 Gil), Rolanberry 864 (3000 Gil). This seems to be the only real reliable use for them. Of course, if you trade in the Rolanberry 864 for Gil, you're not fighting Awd Goggie, just up to Matron/Queen Crawler. In 1.0, Ahtu's quest gives 10,000 Gil, but it's not repeatable. There are several RotZ-era quests that give 10,000 Gil though (most not repeatable), so 3000 Gil back then was very good from a quest, especially a repeatable one. "Cargo", in other words, was an "endgame" quest to farm for Gil (compared to all the low-sum Gil-rewarding repeatable quests).
[Note that this quest was modified in 3/07, putting the one trade a day limit on it as a means to curtail RMT]
So, the whole point of the long, arduous NM hunt to get Royal Jelly is to be rewarded with a Mythril Ring (LV24)? It can be crafted from 2 Mythril Ingot, and Mythril Ore was sold, dropped by Bigmouth Billy and Golems in 1.0 (e.g. easily available). The questline ends with the Green Cape (LV45 mages- DEF:4 Ice/Wind/Earth/Water +3). It can be AHed, but a mere DEF+4 and 4 elemental resistances, while better than a singular elemental resistance, is still rather mediocre. Other rare capes (e.g. NM drops, quest rewards), like Mist Silk Cape, Night Cape, Bat Cape, all did provide + element resist in 1 element, so maybe players were supposed to be impressed by Ice +3 Wind +3 Earth +3 Water +3 back then.
[Brief background: While every quest reward from CoP onward is only available through that quest, likewise with RotZ (except for 1 reward which is also sold), a full 59% of the ~80 rewards from 1.0 quests (count doesn't include AF, quested RSE, furniture) are crafted and/or sold! That means they aren't unique and are available without needing to do the quest. Awd Goggie & Drone Crawler as quest NMs are in the same company as Ichorous Ire. Silk Caterpillar, Lich C Magnus, the 2 Rams and 3 Brown Belt NMs all have unique quest rewards. Awd Goggie (and Ichorous Ire) get the short end of the stick, but at least Ichorous Ire has the defense of being an intermediate quest in a quest-line; Awd Goggie... not really]
The conclusion from all this is the Crawler NM system is quite rigorous and indeed a bit sadistic, providing such little return, a very high failure rate (odds of 1:14 or 1:21 on every Rolanberry). And, on top of this, the quest to get the Crawlers Nest Map ("An Explorer's Footsteps") was considered extremely arduous. It originally involved visiting the Stone Monuments in 17 zones. Because that caused an outcry, the 11/02 update changed it to just 15 monuments. Remember, this is before warp items and warp services were prevalent. Outpost warps didn't even exist. The only means of warping back in FFXI 1.0 were Warp, Escape, Teleport-Dem/Mea/Holla (later Vahzl), and homepoint-ing. Consider how long it would take to get around like that. It was easily the hardest map to get from FFXI 1.0.
* Some context
Forced pop NMs where the trade wasn't 100% (and the item was lost on unsuccessful trades) were exceptionally uncommon. Out of the many forced pops, virtually all were 100%. Of course, those 100% pops could sometimes require some work (e.g. 7 Deadly Skulls of Eldieme, Hakutaku). RotZ added a few such NMs. Habetrot (also a crawler, later made green) is the most notorious, having a chance of spawning when 12 La Theine Cabbages are traded to a "???" in the Temple of Uggalepih. 93% of the time, a regular Rumble Crawler spawned. Cancer the crab had a similar pattern, only it required trading just 1 Quus and most of the time a Robber Crab spawned. There was also Goblin Archaeologist, found in 3 zones, who was deep underground and with each trade of a NPCable item, would come closer to the surface, it taking a random number of trades to get him to the surface. He was an unusual NM though (huge level range, dropping a wide assortment of crafting items or Beastcoins, nothing really specific or unique). Awd Goggie and the other Crawler NMs are the only ones that are part of a multi-tier NM pop system though.
CoP added a few more, like Hercules Beetle (trade Honey to "???" at night) & Ziphius (trade Slices of Carp to "???" at night), and check back at 4:00 to see if they spawn (a fairly low rate). These were very cheap, easy items to get. Likewise, they were tierless and not used in any quests.
For reference, Yara Ma Yha Who (trading Distilled Waters every 50 min) & Edacious Opo-opo (trading Pamamas) required a varying number of trades to spawn, but their spawn was guaranteed within a certain range of trades (and trading 1-2 Wild Pamamas would guarantee the latter to spawn). ToAU's Crystal Eater also had a similar spawn pattern to Yara Ma Yha Who (different time schedule & item though).
Habetrot is also rather perplexing. With a 7% spawn rate, it's signature drop is Twincoon, a crafting item. It is crafted into Twinthread, which is used to make gear. Now, Twinthread is famous for making the Wedding set, but that gear was added in Feb 2004 and Habetrot dates to Oct 2003. The original use of Twinthread was to make the Twinthread Obi (LV52- mages & assorted melees- raises MND, enhances Resist Poison), which isn't exactly a remarkable item. Strangely, from the Goblin merchants that sell items for Dynamis currency, the only non-Dynamis item is... Twincoon. So, the developers thought if spawning Habetrot to try and get Twincoon to make Twinthread Obi and the Wedding gear pieces was too arduous, people could opt to spend Dynamis currency on Twincoons instead of items needed for upgrading Relics. Green Crawler NMs... they are a perplexing bunch (the other two Green Crawler NMs are Bitoso and Pascerpot).
Fun Fact: The Rolanberries here have vintages, like wine. Higher tier NMs require older vintages. The undated Rolanberry is from the present (883/884), Rolanberry 881 is 2~3 years old, Rolanberry 874 is a decade old, and Awd Goggie's pop item, Rolanberry 864 is 20 years old, dating all the way back to the immediate aftermath of the Crystal War (about a year after the time period visited in WotG). Most people fighting the Crawlers may overlook this detail. The other wine-themed NM in the game is Noble Mold (but in name only).
This update primarily did extensive fine-tuning of all 11 Jobs and added some more quests, among general fine-tuning to the game itself. It looks to have been one of the more minor updates.* NMs:
None* Quest NMs:
Found out there's a 60,000 character limit, so I'll have to break up each era into multiple posts.
Last edited by zoogelio on Fri Nov 26, 2010 3:38 am, edited 2 times in total.