by monkeynutz on Sun Oct 04, 2009 3:15 am
Bidding systems are the best way to deal with inflation, particularly if some of your vets are vying for the same items. For instance if you have 2 RDMs with several hundred points, with a bidding system you can all but guarantee that one of them will cash out in a fruitful dnyamis-Xarcabard. This still means that new recruits have almost no buying power initially, and they really shouldn't, but cashed out veterans drop to the buying power of recruits or thereabouts after bidding wars, not that they have to. It's entirely dictated by how much a player is willing to spend.
You could even amend the basic bidding system a bit by selling lots (rolls actually, to determine who can lot) for a set amount. This gives new players a chance to win the opportunity to lot at a reduced price while still giving security to veterans who can surely afford to purchase more lots (rolls). This has the potential to hurt a lot of feelings though, since it's entirely plausible that a new recruit could buy a single roll and hit in the high 900's while a vet purchases 10 rolls that don't beat the recruit's 1. You could still use a flat point system in conjunction with this though. That is have different tiers of lotting. Using arbitrary numbers say you can purchase the right to roll for 5 points, while you can purchase the right to lot for 50 points. This basically eliminates the freak statistical instances where a single good lot trumps 10 mediocre ones, but at a high cost. That would be the maximum expenditure of points and of course whoever wins the lot gets the item. In this system points are spent by anyone who is rolling or lotting so they don't build up so much, rather than only spending points if you actually obtained an item. Obviously anyone willing to purchase a lot automatically beats those only willing to purchase rolls, also granting the concession that if someone has purchased multiple rolls and lost and then decides to buy a lot that the cost of the rolls goes toward the lot (in this example you cannot spend more than 50 points even if you bought 5 rolls and then decided to buy a lot, however, the contender(s) that bought rolls and didn't upgrade to a lot don't recover points), though you could do it differently, particularly if your goal is to reduce banked points.
I'd imagine that veteran players might be a bit outraged at this system since it requires increased point spending from what they're used to (on average) and potentially gives new players good items at low cost, but I think it would consolidate points quickly without granting too much advantage to veterans. Buying lots to be assured they get an item over a recruit is the kind of spending that could only go on for so long before their points are diminished.
Using more realistic numbers it should look something like this:
rolls: 2 point
lots: 15 points
points gained for attendance: 3 points
I think higher numbers work a little better for your situation since you have veterans with so many points, but it's not sustainable. At least here you'll have players easily expending more points than they're gaining if they're overzealous, while conservative players can save up a bit.
Additionally or alternatively you could devise a system to buy back points from veterans to try to balance things out a bit. For instance they could purchase VIP status for 200 points [arbitrary number] that would grant them an extra point for every event that they attend, or work out some sort of point to gil conversion if your LS has substantial enough treasury coffers. Perhaps the ability to reserve a day for a particular event or something that is normally not covered by the LS at a points cost (for which they do not earn points for attending while others do), or allow the 'purchase' in points for BS/KS orbs from other players (though this a bit less flexible since the seller necessarily attends the fight since orbs can't be directly sold) wherein the buyer has lotting rights (or whatever scheme you devise). In any case there are innumerable 'benefits' you could introduce to deal with large discrepancies of points.
BEHOLD MY WALL OF TEXT!