Campaign Experience

You go back in time to kill some baddies, even though you already know you win the war

Re: Campaign Experience

Postby TidusV on Wed Oct 14, 2009 10:16 pm

8-) Same here Mrsbungle I know both of you too, but nevertheless Xedrik's post regarding Healers and Melee's
was absolutley spot on in regard to campaign I was also, Tid Taru, Whm/Blm who had also experienced many of the same
issues mentioned during campaign battles.
Many other players have run and trodden over me without being raised, after having raised many many other players during
the course of a Battle and casting cures haste and other spells perhaps not having sufficient time to cast RR for myself or
not having sufficient mp to recast in time.



TidusV
Last edited by TidusV on Wed Oct 14, 2009 10:28 pm, edited 2 times in total.
Founder of Ls Defiant Adventurer's (Bismarck)
TidusV
Too weak
 
Posts: 4
Joined: Tue Sep 22, 2009 9:20 pm
World: Bismarck
Nation: Windurst
Title: Paragon of Paladin Excellence
Jobs: Paladin Warrior Samurai Ninja Whitemage Blackmage Bluemage Scholar Bard Beastman

Re: Campaign Experience

Postby Stefanos on Wed Oct 14, 2009 10:21 pm

That's why I always either try to keep RR up or die close to the C.A. It also taught me how to keep myself alive at all costs before others though, sadly. But there are still people in Campaign that raise or heal you when you need it.
The good old days:
Image
User avatar
Stefanos
Even match
 
Posts: 819
Joined: Sun Nov 30, 2008 11:02 pm
Blog: View Blog (2)
World: Hades
Nation: Windurst
Title: Brown Magic By-Product
Jobs: BLU 75 SAM 75 WHM 75 BST 75 SCH 75 PLD 75

Re: Campaign Experience

Postby StackMND on Fri Oct 16, 2009 10:11 pm

Mrsbungle wrote:Maybe all you whiny mages just suck? WHM in my shell does campaign with us all the time and is always at least within a few 100 xp of the rest of us.

Maybe that's true. Maybe every single magic user who plays this game is just utterly terrible at Campaign. Conversely, it's equally possible that the only way to be good at Campaign is to be extremely rude on forums.

The OP made it clear that the problems magic users tend to face only occur when they are actually doing their jobs. As a WHM I could melee something to death and care only about myself, thereby accruing lots of EXP, but that's not why I levelled WHM. I imagine your WHM friend was frontlining, as that's all I see WHMs doing these days, which would account for your EXP totals matching up.

Consider the situations reversed. Melee jobs have to use /WHM or /RDM and spam healing magic on NPCs or other players in order to get any experience from campaign. When they're not casting spells, they have to be resting for MP. If someone starts meleeing a mob and only taking care of themself, they recieve minimal rewards. Would that be fair? Because that's the exact same situation.
User avatar
StackMND
Easy prey
 
Posts: 144
Joined: Mon Jan 19, 2009 10:17 pm
World: Phoenix
Nation: Windurst
Title: Rainbow Weaver
Jobs: White Mage - Summoner

Re: Campaign Experience

Postby Kyokusada on Mon Nov 02, 2009 3:06 am

Necroish post, sorry.

The people that seemed to be causing the problems I've read are gone now for the most part. No real fix has happened but the hype died down I suppose. I still think that the battles are terribly short in some situations when comparing them to the ones before the last update :(

It kinda suprises me that no one noticed the obvious reason why SE hasn't fixed the "Melee Mage" problem for Campaign. Some people hit on it but most people didn't bother to comment on the ones that noticed. If you give an increase for pulling back-line duties, suddenly people are complaining because now WHM/SCH/BLM are now pulling 5k exp because they can DD with thier MP pool supplying 1.5k-2k exp. Don't really remember the poster but someone commentted that EXP should be "job oriented" i.e. WHM gets more exp for cures than DDing. I agree completely here, though some people might argue about SE telling them how to do their job.

As far as mages not healing/buffing, I generally find it funny. Don't attempt to tank if you can't do it alone. People who can help you SHOULD, but if you have to rely on it to stay alive, then you need to learn when to hold back. The only time I see WHMs helping me is when there are only a few of us there and they don't want to tank. As far as raising though, I don't really think there's a good excuse for that. Especially after a Campaign is over.
Image
User avatar
Kyokusada
Easy prey
 
Posts: 59
Joined: Mon May 12, 2008 6:10 pm
Location: Virginia, USA
World: Remora
Nation: Windurst
Title: Paragon of Corsair Excellence
Jobs: THF75 - COR75 - SCH25

Re: Campaign Experience

Postby StackMND on Tue Nov 03, 2009 2:08 am

If you give an increase for pulling back-line duties, suddenly people are complaining because now WHM/SCH/BLM are now pulling 5k exp because they can DD with thier MP pool supplying 1.5k-2k exp.

Good call, I never though of this... all things considered this would probably make things even worse than they are now.

someone commentted that EXP should be "job oriented" i.e. WHM gets more exp for cures than DDing.... some people might argue about SE telling them how to do their job.

Perhaps instead of giving each job a role, players could select their role in battles. An NPC could be added in the [S] towns that lets you sign up for one of five methods of Campaign battle assessment, each of which focuses on a certain type of contribution. One for damage taken, damaged blocked and enmity accrued (tanks), one for damage dealt by melee and ranged attacks (melee and ranged attackers), one for magical damage dealt, DoTs and enfeebles (magical attacker), one for damage prevented, health healed and statuses removed (healer), and one that covers all the bases to some extent (hybrid). SE could give each role a name that matches the nation you're part of as well. Obviously there'd still be some scope for an Attacker to gain EXP through healing, but much less than a Healer - and so on.

You could sign up for Healer assessment as WHM and backline, or sign up for Attacker as WHM and frontline, and get a comparable amount of EXP. Likewise, a Warrior would typically sign up as Attacker but could equally sign up as a Tank if that's what they wanted to do.

Obviously it'd be pretty bad if you signed up for one of these roles and forgot to swap when you changed jobs. I would want the Campaign teleport NPC to greet you with "Hello, Combat Caster StackMND!" or "Hello, Combat Salvemixer StackMND!", or whatever. Or maybe you could swap roles at the Campaign Arbiter in the battle zones as well, though I'm reluctant to add any more "ARE YOU COMPLETELY SURE?" dialogues to them in light of the hoops we jump through to join Unions :/ lol.
User avatar
StackMND
Easy prey
 
Posts: 144
Joined: Mon Jan 19, 2009 10:17 pm
World: Phoenix
Nation: Windurst
Title: Rainbow Weaver
Jobs: White Mage - Summoner

Re: Campaign Experience

Postby einwol on Thu Nov 19, 2009 4:53 pm

ive just started getting into campaign alot lately... plauged with bad luck.. (short battles, low xp on long ones)

sigh... i am a SMN.

i try to mele and use avatars but i cant keep up and have to rest often. I had the great idea to stay in areas with lots of ppl and npcs. and use AoE Blood Pacts to cure lots of ppl at same time. cure'd about 3k each time , hiting 10+ ppl with 250-300 cures. i was fighting with maat in east saruta (s), so he tank'd. I mele'd, predetor claws (7-900) nuking with avatars, healing others, raising.. all of that for a long time (30 min+) i walked out with 955 xp... /cry... my lowest xp count yet. i am really annoyed and discouraged. i am not sure if i want to keep playing. my schedule changed and i cant xp in parties anymore, so campaign was my last resort. and it suck'd. i guess i could go back to FoVing, but my gawd those are so boring now and annoying cuz the FoV zones are crawling with ppl. it feels like im camping fafnir trying to claim a stupid bunny or weapon.

i played campaign in the old days, and it was fun. it was epic. beseiged with npcs healing you. heheh. with odds against you.... but now... it is lol. seriously SE your game turning into one big sigh... i think at this point, the only reason i keep playing is because i have invested so much time into the game... but if you arent having fun what is the point right?

i hope SE does something to keep us interested in the game. to balance out the all too familiar disappointments of the game....
"The Haubergeon is worthless... the power was in YOU all along." -unknown
einwol
Easy prey
 
Posts: 181
Joined: Fri Jul 13, 2007 12:21 pm
World: Phoenix
Nation: Windurst
Title: Ultimate Champion of the World
Jobs: 75 RDM BST THF SAM

Re: Campaign Experience

Postby Areis on Fri Nov 20, 2009 1:59 pm

einwol wrote:ive just started getting into campaign alot lately... plauged with bad luck.. (short battles, low xp on long ones)

sigh... i am a SMN.

i try to mele and use avatars but i cant keep up and have to rest often. I had the great idea to stay in areas with lots of ppl and npcs. and use AoE Blood Pacts to cure lots of ppl at same time. cure'd about 3k each time , hiting 10+ ppl with 250-300 cures. i was fighting with maat in east saruta (s), so he tank'd. I mele'd, predetor claws (7-900) nuking with avatars, healing others, raising.. all of that for a long time (30 min+) i walked out with 955 xp... /cry... my lowest xp count yet. i am really annoyed and discouraged. i am not sure if i want to keep playing. my schedule changed and i cant xp in parties anymore, so campaign was my last resort. and it suck'd. i guess i could go back to FoVing, but my gawd those are so boring now and annoying cuz the FoV zones are crawling with ppl. it feels like im camping fafnir trying to claim a stupid bunny or weapon.

i played campaign in the old days, and it was fun. it was epic. beseiged with npcs healing you. heheh. with odds against you.... but now... it is lol. seriously SE your game turning into one big sigh... i think at this point, the only reason i keep playing is because i have invested so much time into the game... but if you arent having fun what is the point right?

i hope SE does something to keep us interested in the game. to balance out the all too familiar disappointments of the game....

Take a look at the thread you started in the summoner forums. We've explained how to play Smn to get the most out of the job in campaign. You can't do anything about short fights other than hound ones that are just starting, you know if you look at the campaign chat in towns when it says NPC's are being dispatched to an area where there is no campaign that means one will start in 10 minutes? (defensive) Watch for those, or just stay in one area and use the lower level monsters near the forts for skilling up between fights!
Image Image
User avatar
Areis
Decent Challenge
 
Posts: 528
Joined: Thu Aug 23, 2007 4:23 pm
World: Pandemonium
Nation: San d'Oria
Jobs: 75 Black Mage 75 Blue Mage 75 Samurai 75 Monk 75 White Mage 75 Dragoon 75 Corsair 73 Summoner

Previous

Return to Campaign

Who is online

Users browsing this forum: CommonCrawl [Bot] and 0 guests