Name: Garrwyn, White Fang
Race: Galka M
Biography: Raised in Bastok, though always different from the bunch, White Fang had a distaste for Bastok and its democracy, finding a closer peace in San d'Oria and eventually staying there and learning of the ways of the Goddess. Years later, he was tutored under his guardian, an Elvaan named Gardavion L Revaille, in training in the ways of the knight. Garwynn excelled in the service of the Goddess, and not long after the Elvaan was to be sent in secret to Adoulin. Garwynn, despite all his attempts to convince his tutor, could not follow. Garwynn decided then that he should seek out the world on his own for knowledge, in the name of Altana. Years of chivalry and learning came in his grand pilgrimage of the middle lands, earning him fame yet he remained humble, 'all in the Her name', as he often said. He came to the Gate of the Gods many times he could during his journeys, and at some point and witnessed an amazing spectacle - a large flash of light came from the sky as he was in the corridor, and illuminated the whole corridor with a blinding light.
The Galka had, since then sought to travel abroad for once - and went to Jeuno to learn of any ways he could travel to Kazham, when he learnt that the Dresden Free Mercenaries had arrived in Jeuno...
Appearance: Jet black hair, short around his head like a mane, all neatly combed backwards. He wears the renown Valor set of armours granted during his journeys. Over that, he wears a light cloak to humbly conceal his attire and weapon.
RosalynSable wrote:Smoke some mognip to forget your troubles.
RosalynSable wrote:Things to look forward to in this PbP:
Introduction of new Jobs! ...become the lonely Gunblader.
Darkvalkyr wrote:I'd just like to say I look forward to how this expansion develops - me an Rosalyn are thinkin' up big ideas here, and things can even be developed by you guys if you have something you desperately want in an expansion, heh!
Money or Life
By chance you've encountered the Dresden Free Mercenaries in Upper Jeuno. They're offering any able adventurers a chance to go to the ravaged continent of Ulbuka, where two countries are currently at war. With a free pass in hand, ride the boat to Adoulin Isle departing from Selbina. A whole new land awaits far to the west. What's the truth that lies hidden in a long, drawn out war that separated a land for decades?
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